1.4.2.3 ARMATURES

An armature is a skeletal framework with ratcheted joints (wire joints suck), over which appliances such as faces, hands, feet and costumes are fitted to create puppet-like figures that can be articulated (moved) quickly between frames. By far, this is the least labor intensive form of animation and the figures have an excellent service life, but require some metal fabrication skills to create a durable armature because ball joints locked by Allen screws tend to strip when constantly untightened and retightened between each frame you shoot.

 
 

 

Previous PageTranslate PageNext Page

© 1993 - James Arnett all rights reserved.